Portfolio

Architectural and Interior visualization

Modeled and rendered in Maya with Mental Ray.

 


High poly models.

Modeled and rendered in Maya with Mental Ray.


 Characters and props

 

Cab. 7120 tris. Normal, Glossy, Diffuse and spec map.///Gun 1200 tris, Diff,Spec,Normal


Desert Eagle. 1400 tris. 1024 texture maps. /// Tank. 1400 tris. 1048 Diffuse, Spec, Alpha 128. Render in Marmoset toolbag.

 


Tim Burton inspried girl. 17000 tris including cat. 6*1024 map for girl. 3*512 map for  cat. ///Frog detective. 16000 tris including umberalla and suitcase.3* 1048 texture maps for frog. 512 for bag, and 128 for umbrellaRender in Marmoset toolbag.



Sculpts is done in Mudbox from a base mesh created in Maya. Render in Mudbox.


 

Lars Waara

Lars Waara

 

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